Comments on: Into the woods http://www.historiann.com/2009/06/25/into-the-woods/ History and sexual politics, 1492 to the present Tue, 23 Sep 2014 15:56:07 +0000 hourly 1 http://wordpress.org/?v=3.9.2 By: The Success Inside Young Women Is Not Only Inside The Very Fact That They'Re. http://www.historiann.com/2009/06/25/into-the-woods/comment-page-1/#comment-1517973 Wed, 12 Jun 2013 09:19:42 +0000 http://www.historiann.com/?p=5910#comment-1517973 Its like you read my mind! You seem to know so much about this, like you wrote the book in it or something.
I think that you could do with a few pics to drive the message home
a little bit, but instead of that, this is fantastic blog.
A great read. I’ll definitely be back.

]]>
By: Scenes from a more dangerous childhood : Historiann : History and sexual politics, 1492 to the present http://www.historiann.com/2009/06/25/into-the-woods/comment-page-1/#comment-411999 Sat, 22 Aug 2009 13:38:13 +0000 http://www.historiann.com/?p=5910#comment-411999 [...] (and in some cars, no seatbelts at all!), no carseats, no helmets, knee-pads, or elbow-pads, of forts and long summer afternoons in the woods, and of all of the soda we could drink (plus as many cigarettes we could steal out of our [...]

]]>
By: Historiann http://www.historiann.com/2009/06/25/into-the-woods/comment-page-1/#comment-360360 Mon, 06 Jul 2009 16:01:11 +0000 http://www.historiann.com/?p=5910#comment-360360 See! Hanging out in the woods may assist with law enforcement. (That is, tolerance of petty crimes in the woods may lead to the discovery of major crimes and assist in their investigation.)

Seems like a fair trade to me!

]]>
By: Ann Bartow http://www.historiann.com/2009/06/25/into-the-woods/comment-page-1/#comment-360346 Mon, 06 Jul 2009 15:46:10 +0000 http://www.historiann.com/?p=5910#comment-360346 Some local teens hanging out in the woods near my neighborhood found a dead body. No joke.

]]>
By: Indyanna http://www.historiann.com/2009/06/25/into-the-woods/comment-page-1/#comment-347473 Sat, 27 Jun 2009 11:49:02 +0000 http://www.historiann.com/?p=5910#comment-347473 This is maybe a recruiting opportunity for Historiann fans at the Old Colonial end of the continent? The humidity part is fixed, but we’d have to get some kind of interstate compact of land use laws to preserve many of these old woodlots. And we do have some good universities available. You could just plat out a quarter-section somewhere back this way and go to homesteading. :)

]]>
By: Rose http://www.historiann.com/2009/06/25/into-the-woods/comment-page-1/#comment-347460 Sat, 27 Jun 2009 11:31:53 +0000 http://www.historiann.com/?p=5910#comment-347460 Ann, I love this post. Since moving back east, I’ve really come to appreciate the ways this lush (read: sticky), green landscape feels like home to me. As you note, CO is beautiful, but its woods are completely different in feel, smell, sound, and every other sense.

I, too, have very vivid memories of entire days (or so it seems in retrospect) of just kind of being unleashed in nature in the summers. I hope some kids still get to experience that.

Wish I’d known you were en route to NW Ohio–I was just up there last weekend!

]]>
By: Lilian Nattel http://www.historiann.com/2009/06/25/into-the-woods/comment-page-1/#comment-346965 Sat, 27 Jun 2009 03:32:31 +0000 http://www.historiann.com/?p=5910#comment-346965 I didn’t know there were still woods around suburbs in the 70′s. My family moved into a new suburb when I was 5 but there weren’t any woods, just some fields that were quickly built up. My husband, though, had a similar experience growing up near a ravine where he spent his childhood exploring and to this day is a nature guy.

]]>
By: Fratguy http://www.historiann.com/2009/06/25/into-the-woods/comment-page-1/#comment-346653 Fri, 26 Jun 2009 23:14:26 +0000 http://www.historiann.com/?p=5910#comment-346653 I can’t believe I did not think of this earlier. Follow the link to the bestest and saddest/sweetest Jonathan Richman song ever. If it doesn’t make you cry you’re too young to be reading this blog.

]]>
By: Matt L http://www.historiann.com/2009/06/25/into-the-woods/comment-page-1/#comment-346480 Fri, 26 Jun 2009 20:54:45 +0000 http://www.historiann.com/?p=5910#comment-346480 Thanks Historiann and the posse commentariat for the mid afternoon remembrance of times past:

The fiancée and I were just talking about childhood and the true meaning of summer at dinner the other day. Summer was when you could go out and ride bikes with friend all day long. (ride bikes is two words but one verb) There were ample opportunities to read books on the patio, swim at the pool, or generally goof off.

I grew up in mostly suburban southern California. We didn’t have forests, but we did have arroyos and canyons where it was too steep to build subdivisions. And they had criks for part of the year too. It was the first time I ever saw a crayfish.

]]>
By: John S. http://www.historiann.com/2009/06/25/into-the-woods/comment-page-1/#comment-346474 Fri, 26 Jun 2009 20:35:09 +0000 http://www.historiann.com/?p=5910#comment-346474 I think that my experience mirrors Sharon’s somewhat. My town has doubled in population since I was around 8 or 10 years old. There has been so much development, and so many of the areas that used to be wooded have been developed. Even in those spots where houses haven’t gone up, the owners have taken steps to keep people away, including fences, more sign postings, etc. (There were a couple of accidents and concerns about insurance, liability, and the like).

There is also beyond that the question of fears of child abduction that seem to have just missed those my age. I don’t recall my mom being super worried when I was 10 that a stranger would get me. (I think the dangers of finding pornography or teenagers smoking pot were much higher on her list.)

I will say this to throw some cold water on the “video games” changed everything meme. I spent many summer days inside gaming–but the game was Dungeons and Dragons. (AD&D, to be exact.) My wife continues to be ashamed that I can tell the difference between an eight-sided and twenty-sided die by sight or how you calculate a player-character’s Strength, Dexterity, or Wisdom.

]]>